Game Developer — Student

Ryan Lee

Carnegie Mellon University - Computer Science Major, Game Design Minor
A student with a passion for game-dev and a love for games.

I have love all sorts of genres but specifically interested in XR and
the possibilities of it with video games.

UnityUnrealPYTHONC#C++CBLENDER

PROJECTS

05 Projects

The idea

Molecule XR turns molecular biology into something you can hold. Instead of reading a static diagram, you stand inside a double helix, grab nucleotides, and watch the structure respond to every change you make.

How it works

The strand is modelled as an extensible linked list, so inserting, deleting, or swapping bases is cheap no matter how long the sequence gets. Twist and stretch parameters are configurable at runtime, and the geometry rebuilds itself each frame to match.

In-headset tools

Built for Meta Quest hand and controller input: splice a strand, unzip it into two halves, paint bases by type, stretch/compress the backbone, and save or load a session so work carries across sessions.

Engine
Unity 3D
Language
C#
Art
Blender
Platform
Meta Quest
Role
Solo developer
Year
2026

Videos

Tutorial & showcase
Timelapse
THUMBS UP screenshot

THUMBS UP

2024

A fighting game where you play as thumbs that are in a thumb war.

UnityC#3D
GitHub
SIMON SAYS SURVIVE screenshot

SIMON SAYS SURVIVE

2026

A horror twist on the traditional Simon Says game where you have to stay alive for as long as possible by listening to commands.

3DBLENDERAUDIO
GitHub
DRAGON EGG CHASE screenshot

DRAGON EGG CHASE

2026

Fly around as a dragon and collect your eggs as fast as you can while avoiding obstacles in your way.

3DBLENDERC++
GitHub
BUBBLE GALAXY screenshot

BUBBLE GALAXY

2026

A Galaxian inspired game where you use a bubble shooter to take down your enemies as they charge towards you.

2DC++PIXEL ART
GitHub
ABOUT

ABOUT ME

I'm a game-dev student who dreams of creating new virtual worlds. I'm looking for a studio role and a graduate program in game design.

SKILLS

Engines

Unity, Unreal

Languages

C#, C++, C, Python, Java, SML

Craft

Game feel, lighting, audio, level design

Tools

Blender, Git, VS Code, Docker

Let's build something.

Open to studio roles, internships, and graduate programs in game development.